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Blustering Winds →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase. | |||||
password:22346472 | |||||
Average Rating Score | 2.7(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Blustering Winds (20 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Blustering Winds" card reviews and rating scores
2.7(20) |
|
0% | (0) | ||
5% | (1) | ||
0% | (0) | ||
35% | (7) | ||
60% | (12) |
ねこーら
2023/03/26 11:13
2023/03/26 11:13
Comprehensive evaluation: 《United We Stand》is often enough.
Since both offense and defense increase at the same time, there is room for utilization in combos with 《Concentrating Current》that refer to defense power.
However, even with 《United We Stand》, the defensive power increases.
If there are two monsters, this increase will easily exceed.
Since both offense and defense increase at the same time, there is room for utilization in combos with 《Concentrating Current》that refer to defense power.
However, even with 《United We Stand》, the defensive power increases.
If there are two monsters, this increase will easily exceed.
アルバ
2019/06/01 0:56
2019/06/01 0:56
His single-use Normal Spell is not enough for 1000 up.
He doesn't get targeted by removal, but his Equip Spell is good enough.
For the time being, the defensive power also increases, but that's why it's an effect to what extent.
He doesn't get targeted by removal, but his Equip Spell is good enough.
For the time being, the defensive power also increases, but that's why it's an effect to what extent.
シエスタ
2018/10/19 16:44
2018/10/19 16:44
The enhancement value is high, but it doesn't have any peculiarities, but it doesn't have the ability to do something outstanding, so it's too unsatisfactory. In particular, it is painful that it cannot be used for combat tricks, which is one of the most important points for combat assistance.
It lasts until the activation turn, but there is also Back-Up Rider that increases by 1500, and with so many removals, it doesn't last until the opponent's turn.
The defensive power also increases, but in that case there is unity as equipment, and if you line up two of them, you can beat out a value that exceeds this card.
It doesn't have any quirks, but there are too many better cards, so it probably isn't worth adopting.
It lasts until the activation turn, but there is also Back-Up Rider that increases by 1500, and with so many removals, it doesn't last until the opponent's turn.
The defensive power also increases, but in that case there is unity as equipment, and if you line up two of them, you can beat out a value that exceeds this card.
It doesn't have any quirks, but there are too many better cards, so it probably isn't worth adopting.
はわわ
2018/10/19 13:29
2018/10/19 13:29
Attack and defense 1000 up is good, but at least it's not a Quick-Play Spell...
備長炭18
2018/10/19 2:53
2018/10/19 2:53
Normal Spell that increases attack and defense by 1000 until your standby phase.
Later, Superheavy Samurai made him a little better, but since he can't be used for counterattacks, it's use is limited, and I don't think it's worth the effort to use him.
Later, Superheavy Samurai made him a little better, but since he can't be used for counterattacks, it's use is limited, and I don't think it's worth the effort to use him.
ヒコモン
2016/07/01 23:13
2016/07/01 23:13
A 1000 increase in ATK and DEF is not bad, but with Normal Spell it's less than a third of the attractiveness, let alone halved. Not being able to use it for combat tricks is fatal.
ナル参照
2013/06/07 17:10
2013/06/07 17:10
I don't know what it is... It's blowing... I'm sure... I'm not there... I feel a sense of unity like never before...
The trauma of someone who played some dungeon game. Free ride
Attack and defense increased by 1000. that's all. He's hard to interrupt, which is an advantage he doesn't have with the Equip Spell, but it's disposable and a bit hard to use...
Some Equip Spells can be expected to increase even more, so I can't be overconfident.
This picture is surreal...
The trauma of someone who played some dungeon game. Free ride
Attack and defense increased by 1000. that's all. He's hard to interrupt, which is an advantage he doesn't have with the Equip Spell, but it's disposable and a bit hard to use...
Some Equip Spells can be expected to increase even more, so I can't be overconfident.
This picture is surreal...
サンダー・ボルト
2013/05/26 7:48
2013/05/26 7:48
Although it has a shorter duration than 《Axe of Despair》, it can be removed by "Cyclone", so it is stable in a sense. However, for better or worse, it's just that, and it's not as easy to search as Axe of Despair, so it's not particularly attractive. There's also the Quick-Play Spell "Shrink" and so on.
ファナナス
2013/01/30 16:58
2013/01/30 16:58
1000 up is quite attractive, but when it comes to disposable cards, adoption is hesitant. Strong against Cyclone, but Axe of Despair is better if you want to improve your RBI.
みかんゼリー
2012/03/26 19:19
2012/03/26 19:19
It doesn't leave a trace from Axe of Despair, but its effect lasts until your next Standby Phase.
The point of lowering the evaluation of this card is still the Normal Spell. It's a little hard to use.
I think his Quick-Play Spell around free chain lunge/retract is better for different situations.
The point of lowering the evaluation of this card is still the Normal Spell. It's a little hard to use.
I think his Quick-Play Spell around free chain lunge/retract is better for different situations.
うぃな
2011/11/14 9:51
2011/11/14 9:51
Although the increase value is perfect, it is not a priority to use because of the time limit and the equipment cards and his Continuous Spells that have the same or better specs.
A bunch, force, etc. will suffice.
A bunch, force, etc. will suffice.
とき
2011/03/21 12:23
2011/03/21 12:23
It looks like the permanent Equip Spell has better enhancements.
I can't find the significance of loading it because it's exhausted, and the enhancement range is not surprising with only one body.
It's a Normal Spell, so it's a shame that it's too clumsy, and this is a bit of a problem...
I can't find the significance of loading it because it's exhausted, and the enhancement range is not surprising with only one body.
It's a Normal Spell, so it's a shame that it's too clumsy, and this is a bit of a problem...
スクラップトリトドン
2011/03/19 22:33
2011/03/19 22:33
Even though it lasts until the opponent's turn, 《Axe of Despair》and contraction are fine...
If it's a Quick-Play Spell, it's going to make you tear up, so you should stop it, but with a Normal Spell, this is...
If it's a Quick-Play Spell, it's going to make you tear up, so you should stop it, but with a Normal Spell, this is...
NEOS
2011/03/19 9:18
2011/03/19 9:18
As an advantage that Equip Spell does not have, it is possible to maintain status up even if Equip Spell is destroyed.
But you know····.
But you know····.
SOUL
2011/03/18 13:49
2011/03/18 13:49
If you're going to include this, let's consider 《Axe of Despair》and Force first.
2014/10/16 2:03
Strongest candidate for inclusion in Kaspack 02.
ATK enhancement, Normal Spell, simple text and everywhere you look, it's like Kaspak "First of all, this is it!"
ATK enhancement, Normal Spell, simple text and everywhere you look, it's like Kaspak "First of all, this is it!"
2013/02/21 12:40
Of course, if it's not Benkei, it's stronger than 《Axe of Despair》
Even in the current environment, there is plenty of one-chance in the current environment, such as using it on monsters that will become adverts if they survive until the next turn, such as Giagiga.
Even in the current environment, there is plenty of one-chance in the current environment, such as using it on monsters that will become adverts if they survive until the next turn, such as Giagiga.
Decks with "Blustering Winds"
* is adopted as a key card.
● 2012-03-23 Deck made with 2 starters and normal
● 2015-01-22 Skidre Dark World
● 2018-05-23 Electric/Light/Copper/Dragon
● 2014-04-15 Berserker Soul!
● 2018-05-24 Welcome to Karakuri Kan!
● 2016-07-07 Starter Deck Yuma
● 2014-04-13 Gagaga Senpai's True Power
● 2014-09-21 Hit with a shield!
● 2014-05-09 Tsukumo Yuma Type Deck
● 2015-06-24 Spiritual Beast Suicide
● 2014-07-27 Goblin Deck
● 2013-11-30 Star Seraph for beginners
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
STARTER DECK(2011) | YSD6-JP021 | 2011-03-19 | Normal |
DUEL TERMINAL DUEL PACK -YUUMA Hen | DP12-JP017 | 2011-10-15 | Rare |
STARTER DECK(2012) | ST12-JP019 | 2012-03-17 | Normal |
STARTER DECK(2013) | ST13-JP022 | 2013-03-16 | Normal |
Ranking and View Num
Rating Score Rank | 11,493 / 13,210 Cards |
---|---|
View Num | 19,417 |
Others
Japanese card name | 破天荒な風 |
---|
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